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Triggers

There are different incidents where RestrictIO checks whether the item or block is banned. You can specify for every Ban entry in which case it should be checked.

Name Description Checked ItemsPerformance Cost
 BlockBreak  When a block gets broken  The block being brokenlow
 BlockPlace  When a block gets placed  The block being placedlow
 InvScan  Periodic (all 30s) scan of all player inventories  All stacks in the player's inventorylow
 ItemDrop  When a player drops an item or when he dies  The item(s) being droppedlow
 ItemPickup  When a player tries to pickup an item  The items will be picked uphigh
ItemInteractWhen a player interacts (item rightclick, block left or rightclick)The (optional) block the player interacts with and/or (optional) the item in handvery high
ReciepeRegistrationWhen the reciepes get registeredAll standard shape(less) crafting outputson startup